WinZO: Difference between revisions

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{{Short description|Indian mobile gaming and real-money gaming platform}}
{{short description|Indian online gaming and interactive entertainment platform}}
{{Use dmy dates|date=May 2025}}
{{Use Indian English|date=May 2025}}
{{#seo:
{{#seo:
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  |title = WinZO Wiki - Founders, Funding, Revenue, Business Model & Competitors
  |keywords           = {{PAGENAME}}, mobile gaming, real-money gaming, skill-based games, online games
  |keywords = WinZO, WinZO wikipedia, online gaming, real-money gaming, vernacular gaming platform, mobile esports
  |description       = WinZO is an Indian mobile gaming and real-money gaming platform, founded in 2018 by Paavan Nanda and Saumya Singh Rathore.
  |description = Founded in 2018, WinZO is an Indian online gaming platform offering skill-based games in multiple regional languages.
  |image             = WinZO Logo.png
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{{Infobox company
{{Infobox company
| name             = WinZO
| name = WinZO
| logo             = WinZO Logo.png
| logo = WinZO_Logo.png
| logo_size         = 200px
| logo_size = 200px
| type              = Private
| logo_alt = WinZO Logo
| industry          = [[Gaming]], [[Real-money gaming]]
| type = [[Privately held company|Private]]
| founded           = 2018
| industry = [[Online gaming]], Interactive Entertainment
| founders         = Paavan Nanda, Saumya Singh Rathore
| founded = {{start date and age|2018|2}}
| location_city    = New Delhi
| founders = Paavan Nanda, Saumya Singh Rathore
| location_country = India
| hq_location = New Delhi, India
| key_people       = Paavan Nanda (CEO), Saumya Singh Rathore (Co-founder)
  | key_people = Paavan Nanda ([[Chief executive officer|CEO]]), Saumya Singh Rathore (Co-founder)
| products          = Mobile gaming, Real-money gaming, Skill-based games
| services = Mobile e-sports gaming platform, real-money skill-based games
| revenue           = ₹674 crore (FY 2023)<ref name="Entrackr2024">{{Cite web |title=WinZO Ends FY23 With Rs 674 Cr Revenue And Rs 126 Cr PAT |url=https://entrackr.com/2024/04/winzo-ends-fy23-with-rs-674-cr-revenue-and-rs-126-cr-pat/ |access-date=2024-04-01 |website=Entrackr}}</ref>
| revenue = {{INR}}1055.22 crore (FY24)
| website           = {{URL|https://www.winzogames.com/}}
| net_income = {{INR}}315.12 crore (FY24)
| num_employees    = 300+ (2024)
| num_employees = 200+ (2023)
| website = {{URL|https://www.winzogames.com}}
}}
}}


'''WinZO''' is an Indian [[mobile gaming]] and [[real-money gaming]] platform, founded in 2018 by Paavan Nanda and Saumya Singh Rathore. The platform offers a variety of skill-based games in multiple languages and provides cash rewards for winning games. WinZO has become one of the fastest-growing gaming startups in India, known for its localized games and collaboration with regional influencers.<ref name="Mint2023">{{Cite web |title=WinZO Posts Rs 120 Crore Operating Profit In FY23 |url=https://www.livemint.com/companies/news/winzo-games-posts-rs-120-crore-operating-profit-in-fy23-after-similar-loss-in-fy22-11712130184773.html |access-date=2023-12-11 |website=Mint}}</ref>
'''WinZO''' is an Indian online gaming and interactive entertainment platform headquartered in New Delhi. Founded in 2018 by Paavan Nanda and Saumya Singh Rathore, it offers over 100 skill-based games, including carrom, cricket, and fantasy leagues, in 16 regional languages. Targeting primarily Tier II–IV cities, WinZO facilitates over 2.5 billion micro-transactions monthly and has a user base of 250 million as of 2024. The platform partners with third-party developers globally and supports real-money gaming with monetary rewards. WinZO has raised $92 million in funding and reported a 70.4% revenue increase to ₹1055.22 crore in FY24.<ref>{{cite news |last1=Kawale |first1=Ajinkya |date=30 April 2025 |title=Winzo FY24 Profit: The gaming platform's revenue from operations grew 70.35 per cent |work=Business Standard |url=https://www.business-standard.com |access-date=19 June 2025}}</ref>
 
== Founders & Leadership ==
* '''Paavan Nanda''' ([[Chief executive officer|CEO]] and Co-founder): An alumnus of [[Netaji Subhas Institute of Technology]] and [[Indian Institute of Management Calcutta]], Nanda previously worked at [[Bain & Company]], [[Abbott Laboratories]], and [[Merrill Lynch]]. He co-founded [[Zostel]], a hospitality startup backed by [[Tiger Global Management]], before launching WinZO. Nanda leads strategy and operations.<ref>{{cite web |title=WinZO Company Profile Funding & Investors |website=YourStory |url=https://yourstory.com |date=8 July 2021 |access-date=19 June 2025}}</ref>
* '''Saumya Singh Rathore''' (Co-founder): Holding a master’s degree in psychology, Rathore worked at [[KPMG]] and [[The Times Group]]. She co-founded [[Zostel]] with Nanda. At WinZO, she oversees partnerships and developer relations.<ref>{{cite web |title=WinZO - Crunchbase Company Profile & Funding |website=Crunchbase |url=https://www.crunchbase.com |access-date=19 June 2025}}</ref>


== History ==
== Origin & Founding Story ==
WinZO was launched in 2018 by Paavan Nanda, who had previously co-founded [[Zostel]], and Saumya Singh Rathore, with the aim of creating a platform for skill-based games in India. The company quickly gained popularity, leveraging its wide range of casual and real-money games, including [[quiz games]], card games, and puzzles.<ref name="Times2023">{{Cite web |title=WinZO Teams With Professors of IITs, Stanford To Build Statistical Models |url=https://timesofindia.indiatimes.com/gadgets-news/winzo-teams-with-professors-of-iits-stanford-university-to-build-statistical-model-for-these-games/articleshow/106645494.cms |access-date=2023-10-01 |website=Times of India}}</ref>
[[File:Paavan Nanda Saumya Singh Rathore.jpg|right|thumb|250px|Paavan Nanda and Saumya Singh Rathore, the founders of WinZO]]
WinZO was founded in February 2018 by Paavan Nanda and Saumya Singh Rathore, who previously collaborated on [[Zostel]], a backpacker hostel chain. Inspired by the growing mobile gaming market in India, projected to reach $1 billion by 2021, they aimed to create a vernacular gaming platform for Tier II–IV cities. The name "WinZO" derives from "ZO," symbolising speed and energy from their Zostel venture. The platform launched with a focus on skill-based, real-money games in regional languages, partnering with global developers to offer a culturally relevant experience.<ref>{{cite web |title=WinZO: Revolutionizing Social Gaming with Innovation and Growth |website=StartupTalky |url=https://startuptalky.com |date=19 December 2024 |access-date=19 June 2025}}</ref>


In 2023, WinZO reported significant growth, posting an operating profit of ₹120 crore for FY 2023 after a similar loss the previous year.<ref name="Mint2023" /> The company also reported revenue of ₹674 crore, with a profit after tax (PAT) of ₹126 crore.<ref name="Entrackr2024" />
== Timeline ==
{| class="wikitable"
! Year !! Milestone
|-
| 2018 || WinZO founded by Paavan Nanda and Saumya Singh Rathore in New Delhi.
|-
| 2019 || Raised $5 million in Series A funding led by [[Kalaari Capital]]. Won Startup of the Year - Technology by Entrepreneur India.<ref>{{cite web |title=WinZO - Recent News & Activity |website=Crunchbase |url=https://www.crunchbase.com |access-date=19 June 2025}}</ref>
|-
| 2020 || Raised $18 million in Series B funding led by Makers Fund and Courtside Ventures.<ref>{{cite news |last1= |first1= |date=3 September 2020 |title=Gaming startup WinZO raises $18 million in Series B funding |work=Live Mint |url=https://www.livemint.com |access-date=19 June 2025}}</ref>
|-
| 2021 || Raised $65 million in Series C funding led by Griffin Gaming Partners. Valued at ₹2730 crore.<ref>{{cite web |title=How Winzo Startup Became India’s Fastest Growing Gaming-Platform? |website=The Digital Yug |url=https://thedigitalyug.com |date=9 July 2021 |access-date=19 June 2025}}</ref>
|-
| 2022 || Launched $50 million Game Developer Fund to invest in global startups.<ref>{{cite news |last1= |first1= |date=26 April 2024 |title=Gaming Startup WinZO’s FY23 Revenue Surges Nearly 3X To INR 674 Cr |work=Inc42 |url=https://inc42.com |access-date=19 June 2025}}</ref>
|-
| 2023 || Reported operating revenue of ₹674 crore in FY23, a 188% increase from FY22.<ref>{{cite web |title=WinZO Business Model | How Winzo Makes Money |website=StartupTalky |url=https://startuptalky.com |date=26 December 2024 |access-date=19 June 2025}}</ref>
|-
| 2024 || Partnered with [[Tata Memorial Hospital]] to establish India’s first gene counselling facility.<ref>{{cite news |last1= |first1= |date=6 January 2025 |title=WinZO, Tata Memorial Hospital tie up to set-up India’s first gene counselling facility |work=IndiaMedToday |url=https://indiamedtoday.com |access-date=19 June 2025}}</ref>
|-
| 2025 || Reported 150.7% profit increase to ₹315.12 crore in FY24.<ref>{{cite news |last1= |first1= |date=30 April 2025 |title=WinZO reports 150% jump in FY24 profit buoyed by user base expansion |work=YourStory |url=https://yourstory.com |access-date=19 June 2025}}</ref>
|}


== Products and Services ==
== Funding ==
WinZO offers more than 100 skill-based games across categories such as [[puzzle games]], strategy games, and [[fantasy sports]]. The platform allows players to compete against each other for cash prizes in multiple languages, targeting a wide audience in India’s regional markets.<ref name="FE2024">{{Cite web |title=WinZO To Export Indian Culture-Based Gaming Tech |url=https://www.financialexpress.com/business/brandwagon-winzo-to-export-indian-culture-based-gaming-tech-3480772/ |access-date=2024-03-05 |website=Financial Express}}</ref> WinZO also launched its ESOP (Employee Stock Ownership Plan) program, which has seen multiple buybacks, the most recent in 2024, marking its fourth round.<ref name="ET2024">{{Cite web |title=WinZO Completes Fourth ESOP Buyback |url=https://economictimes.indiatimes.com/tech/startups/winzo-completes-fourth-esop-buyback/articleshow/114046360.cms?from=mdr |access-date=2024-04-10 |website=Economic Times}}</ref>
{| class="wikitable"
! Date !! Round !! Amount !! Lead Investors !! Other Investors
|-
| 2019 || Series A || $5 million || [[Kalaari Capital]] || -
|-
| September 2020 || Series B || $18 million || Makers Fund, Courtside Ventures || [[Kalaari Capital]]<ref>{{cite news |last1= |first1= |date=5 September 2020 |title=Gaming startup WinZO raises US$ 18M in Series B funding |work=VCBay News |url=https://www.vcbay.news |access-date=19 June 2025}}</ref>
|-
| July 2021 || Series C || $65 million || Griffin Gaming Partners || -<ref>{{cite news |last1= |first1= |date=1 September 2020 |title=Exclusive: WinZO Raises $18 Mn In Series B Round Led By Makers Fund, Courtside Ventures |work=Inc42 |url=https://inc42.com |access-date=19 June 2025}}</ref>
|-
| colspan="5" | '''Total: $92 million over 7 rounds from 29 investors'''<ref>{{cite web |title=WinZO - 2025 Company Profile, Funding, Competitors & Financials |website=Tracxn |url=https://tracxn.com |date=29 May 2025 |access-date=19 June 2025}}</ref>
|}


== Partnerships and Collaborations ==
== Business Model ==
WinZO has partnered with various educational institutions, including [[Indian Institutes of Technology|IITs]] and top business schools, for a mentorship program that helps students learn about the gaming industry and entrepreneurial opportunities.<ref name="BW2024">{{Cite web |title=WinZO Collaborates With Top B-Schools For Talent Mentorship |url=https://businessworld.in/article/winzo-collaborates-with-top-b-schools-of-india-for-talent-mentorship-program-531898 |access-date=2024-04-02 |website=Business World}}</ref>
WinZO operates a [[Business-to-consumer|B2C]] real-money gaming platform, generating revenue through in-app purchases, advertising, commissions, and brand partnerships. It charges a commission on paid games and tournaments, retaining a portion of profits. Advertising is integrated non-intrusively, while sponsorships enable exclusive events. The platform targets Tier II–IV city users, offering games in 16 regional languages to enhance accessibility. WinZO partners with global developers, providing them 80% of revenue from day one, reducing their user acquisition costs. The WinZO Developer Console allows developers to submit games, with over 1,000 submissions globally.<ref>{{cite web |title=WinZO Business Model - How Winzo Makes Money |website=StartupTalky |url=https://startuptalky.com |date=26 December 2024 |access-date=19 June 2025}}</ref>


In 2024, the company expanded its international footprint by partnering with FGV-EAESP, a prestigious business school in [[Brazil]], to explore opportunities in the [[Latin American]] gaming market.<ref name="BW2023">{{Cite web |title=WinZO Partners With FGV-EAESP To Expand In Latin America |url=https://businessworld.in/article/winzo-partners-with-fgv-eaesp-to-expand-in-latin-america-525793 |access-date=2023-06-15 |website=Business World}}</ref> WinZO has also worked with the Indian government to enhance digital commerce, becoming one of the first gaming platforms to collaborate with [[Open Network for Digital Commerce]] (ONDC).<ref name="ONDC">{{Cite web |title=WinZO Joins Forces With ONDC |url=https://businessworld.in/article/ondc-winzo-join-forces-to-enhance-digital-commerce-in-india-520046 |access-date=2023-08-22 |website=Business World}}</ref>
== Products / Services ==
* '''WinZO App''': A mobile platform hosting 100+ skill-based games, including carrom, cricket, bubble shooter, and fantasy leagues, available in 16 languages.
* '''WinZO Developer Console''': A portal for developers to submit games, offering real-time analytics for performance monitoring.
* '''WinZO Store''': Offers gaming coupons and third-party vouchers (e.g., Gaana, Nykaa).
* '''WinZO Versus''': A community feature enabling player interaction and competition.<ref>{{cite web |title=WinZO: Revolutionizing Social Gaming with Innovation and Growth |website=StartupTalky |url=https://startuptalky.com |date=19 December 2024 |access-date=19 June 2025}}</ref>


== Legal Issues ==
== Growth & Metrics ==
WinZO has faced various legal challenges over the years. In 2023, the company was embroiled in a legal battle with [[Hike Messenger]], another Indian gaming company, over allegations of intellectual property rights violations. The case, which gained significant media attention, is ongoing.<ref name="Inc422023">{{Cite web |title=WinZO and Hike’s Court Battle Over IP Rights Heats Up |url=https://inc42.com/buzz/winzo-and-hikes-court-battle-over-alleged-ip-rights-violation-heats-up/ |access-date=2023-11-01 |website=Inc42}}</ref>
As of 2024, WinZO has 250 million registered users, with 30 million monthly active users, claiming 40% of India’s online gaming audience. FY24 revenue was ₹1055.22 crore, up 70.4% from ₹619.42 crore in FY23, with profit at ₹315.12 crore, a 150.7% increase. The platform supports over 2.5 billion monthly micro-transactions and operates in India and Brazil. Employee count exceeds 200, with costs rising to ₹54.81 crore in FY23. Average user session time is 55 minutes daily.<ref>{{cite news |last1= |first1= |date=30 April 2025 |title=WinZO reports 150% jump in FY24 profit buoyed by user base expansion |work=YourStory |url=https://yourstory.com |access-date=19 June 2025}}</ref><ref>{{cite news |last1= |first1= |date=26 April 2024 |title=Gaming Startup WinZO’s FY23 Revenue Surges Nearly 3X To INR 674 Cr |work=Inc42 |url=https://inc42.com |access-date=19 June 2025}}</ref>


Additionally, in 2024, the [[Delhi High Court]] granted WinZO a blanket injunction against several fake websites that were impersonating the company, allowing it to protect its brand and consumers.<ref name="ETLegal2024">{{Cite web |title=Delhi HC Grants WinZO Blanket Injunction Order Against Fake Websites |url=https://legal.economictimes.indiatimes.com/news/litigation/delhi-hc-grants-winzo-blanket-injunction-order-against-fake-websites/106728525 |access-date=2024-04-15 |website=Economic Times Legal}}</ref>
== Legal Entity Information ==
{| class="wikitable"
! Parameter !! Details
|-
| Legal Name || WinZO Games Private Limited
|-
| Foundation Date || 19 December 2016
|-
| Registrar of Companies (ROC) || ROC Delhi
|-
| Corporate Identification Number (CIN) || U93090DL2016PTC307296
|-
| Registered Address || Suite No. 006, Ground Floor, Copia Corporate Suites Building NO. 9, DDA District Centre Jasola , New Delhi, Delhi, India - 110025
|-
| Email ID || accounts@winzogames.com
|-
| Company Status || Active
|-
| Directors || Paavan Nanda, Saumya Singh Rathore
|-
| Authorized Share Capital || ₹ 7,93,50,000.00
|-
| Paid-up Capital || ₹ 6,03,56,660.00
|}<ref>{{cite web |title=WinZO - 2025 Company Profile, Funding, Competitors & Financials |website=Tracxn |url=https://tracxn.com |date=29 May 2025 |access-date=19 June 2025}}</ref>


== International Expansion ==
== Media & Public Recognition ==
In addition to its strong presence in India, WinZO has set its sights on international markets. The company has announced plans to export Indian culture-based gaming technologies globally, with a focus on countries in [[Southeast Asia]] and Latin America.<ref name="FE2024" />
* '''Awards''': Startup of the Year - Technology by Entrepreneur India (2019), SutraHR’s Top 100 Startups in India (2020), Businessworld Techtors (2020).<ref>{{cite web |title=WinZO: Revolutionizing Social Gaming with Innovation and Growth |website=StartupTalky |url=https://startuptalky.com |date=19 December 2024 |access-date=19 June 2025}}</ref>
* '''Coverage''': Featured in Inc42, YourStory, Business Standard, and Live Mint for funding, financials, and partnerships.<ref>{{cite news |last1= |first1= |date=3 September 2020 |title=Gaming startup WinZO raises $18 million in Series B funding |work=Live Mint |url=https://www.livemint.com |access-date=19 June 2025}}</ref>
* '''Partnerships''': Collaborated with [[Tata Memorial Hospital]] (2025), [[DPIIT]] (2024), and [[ONDC]] (2024).<ref>{{cite news |last1= |first1= |date=17 May 2024 |title=ONDC Partners WinZO Online Gaming Platform To Boost Digital Commerce in India |work=Latestly |url=https://www.latestly.com |access-date=19 June 2025}}</ref>


== Challenges and Outlook ==
== FAQs ==
WinZO operates in a highly regulated space, as the [[Real-money gaming]] (RMG) industry in India faces increasing scrutiny from regulators. Many RMG startups have struggled due to evolving regulations, but WinZO has managed to stay resilient and continues to innovate in the space.<ref name="SB182023">{{Cite web |title=Many RMG Startups On The Verge Of Shutting Down, Says CEO of WinZO |url=https://www.storyboard18.com/interviews/many-rmg-startups-in-india-on-the-verge-of-shutting-down-business-says-ceo-of-winzo-39211.htm |access-date=2023-09-18 |website=Storyboard18}}</ref>
;'''What is WinZO?'''
:WinZO is an Indian online gaming platform offering skill-based, real-money games in 16 regional languages, targeting Tier II–IV cities.
;'''Who founded WinZO?'''
:Paavan Nanda and Saumya Singh Rathore founded WinZO in 2018.
;'''How does WinZO make money?'''
:It earns through in-app purchases, commissions, advertising, and brand partnerships.
;'''What is WinZO’s user base?'''
:As of 2024, WinZO has 250 million registered users and 30 million monthly active users.


The company is currently one of the leading players in India's booming real-money gaming sector and aims to continue its upward trajectory despite challenges in the market.
== External Links ==
* {{URL|https://www.winzogames.com|Official website}}
* {{URL|https://www.linkedin.com/company/winzo|LinkedIn}}
* {{URL|https://twitter.com/winzo_games|Twitter}}
* {{URL|https://www.facebook.com/winzo|Facebook}}


== See also ==
== Related Startups ==
* [[Real-money gaming]]
* [[Dream11]]
* [[Mobile gaming]]
* [[Mobile Premier League|MPL]]
* [[Fantasy sports]]
* [[Zupee]]
* [[Skill-based games]]
* [[Games24x7]]
* [[Indian startups]]


== References ==
== References ==
<references />
{{reflist}}
 
== External links ==
* [https://www.winzogames.com/ Official website]
* [https://www.zaubacorp.com/company/WINZO-GAMES-PRIVATE-LIMITED/U93090DL2016PTC307296 Corporate registration details on Zaubacorp]
 
[[Category:Startups based in New Delhi]]
[[Category:Gaming startups]]
[[Category:Gaming startups in India]]
[[Category:Indian startups established in 2018]]
[[Category:Gaming startups established in 2018]]

Latest revision as of 05:29, 19 June 2025

WinZO
Company typePrivate
IndustryOnline gaming, Interactive Entertainment
FoundedFebruary 2018; 7 years ago (2018-02)
FoundersPaavan Nanda, Saumya Singh Rathore
HeadquartersNew Delhi, India
Key people
Paavan Nanda (CEO), Saumya Singh Rathore (Co-founder)
ServicesMobile e-sports gaming platform, real-money skill-based games
Revenue1055.22 crore (FY24)
315.12 crore (FY24)
Number of employees
200+ (2023)
Websitewww.winzogames.com

WinZO is an Indian online gaming and interactive entertainment platform headquartered in New Delhi. Founded in 2018 by Paavan Nanda and Saumya Singh Rathore, it offers over 100 skill-based games, including carrom, cricket, and fantasy leagues, in 16 regional languages. Targeting primarily Tier II–IV cities, WinZO facilitates over 2.5 billion micro-transactions monthly and has a user base of 250 million as of 2024. The platform partners with third-party developers globally and supports real-money gaming with monetary rewards. WinZO has raised $92 million in funding and reported a 70.4% revenue increase to ₹1055.22 crore in FY24.[1]

Founders & Leadership

Origin & Founding Story

Paavan Nanda and Saumya Singh Rathore, the founders of WinZO

WinZO was founded in February 2018 by Paavan Nanda and Saumya Singh Rathore, who previously collaborated on Zostel, a backpacker hostel chain. Inspired by the growing mobile gaming market in India, projected to reach $1 billion by 2021, they aimed to create a vernacular gaming platform for Tier II–IV cities. The name "WinZO" derives from "ZO," symbolising speed and energy from their Zostel venture. The platform launched with a focus on skill-based, real-money games in regional languages, partnering with global developers to offer a culturally relevant experience.[4]

Timeline

Year Milestone
2018 WinZO founded by Paavan Nanda and Saumya Singh Rathore in New Delhi.
2019 Raised $5 million in Series A funding led by Kalaari Capital. Won Startup of the Year - Technology by Entrepreneur India.[5]
2020 Raised $18 million in Series B funding led by Makers Fund and Courtside Ventures.[6]
2021 Raised $65 million in Series C funding led by Griffin Gaming Partners. Valued at ₹2730 crore.[7]
2022 Launched $50 million Game Developer Fund to invest in global startups.[8]
2023 Reported operating revenue of ₹674 crore in FY23, a 188% increase from FY22.[9]
2024 Partnered with Tata Memorial Hospital to establish India’s first gene counselling facility.[10]
2025 Reported 150.7% profit increase to ₹315.12 crore in FY24.[11]

Funding

Date Round Amount Lead Investors Other Investors
2019 Series A $5 million Kalaari Capital -
September 2020 Series B $18 million Makers Fund, Courtside Ventures Kalaari Capital[12]
July 2021 Series C $65 million Griffin Gaming Partners -[13]
Total: $92 million over 7 rounds from 29 investors[14]

Business Model

WinZO operates a B2C real-money gaming platform, generating revenue through in-app purchases, advertising, commissions, and brand partnerships. It charges a commission on paid games and tournaments, retaining a portion of profits. Advertising is integrated non-intrusively, while sponsorships enable exclusive events. The platform targets Tier II–IV city users, offering games in 16 regional languages to enhance accessibility. WinZO partners with global developers, providing them 80% of revenue from day one, reducing their user acquisition costs. The WinZO Developer Console allows developers to submit games, with over 1,000 submissions globally.[15]

Products / Services

  • WinZO App: A mobile platform hosting 100+ skill-based games, including carrom, cricket, bubble shooter, and fantasy leagues, available in 16 languages.
  • WinZO Developer Console: A portal for developers to submit games, offering real-time analytics for performance monitoring.
  • WinZO Store: Offers gaming coupons and third-party vouchers (e.g., Gaana, Nykaa).
  • WinZO Versus: A community feature enabling player interaction and competition.[16]

Growth & Metrics

As of 2024, WinZO has 250 million registered users, with 30 million monthly active users, claiming 40% of India’s online gaming audience. FY24 revenue was ₹1055.22 crore, up 70.4% from ₹619.42 crore in FY23, with profit at ₹315.12 crore, a 150.7% increase. The platform supports over 2.5 billion monthly micro-transactions and operates in India and Brazil. Employee count exceeds 200, with costs rising to ₹54.81 crore in FY23. Average user session time is 55 minutes daily.[17][18]

Legal Entity Information

Parameter Details
Legal Name WinZO Games Private Limited
Foundation Date 19 December 2016
Registrar of Companies (ROC) ROC Delhi
Corporate Identification Number (CIN) U93090DL2016PTC307296
Registered Address Suite No. 006, Ground Floor, Copia Corporate Suites Building NO. 9, DDA District Centre Jasola , New Delhi, Delhi, India - 110025
Email ID accounts@winzogames.com
Company Status Active
Directors Paavan Nanda, Saumya Singh Rathore
Authorized Share Capital ₹ 7,93,50,000.00
Paid-up Capital ₹ 6,03,56,660.00

[19]

Media & Public Recognition

  • Awards: Startup of the Year - Technology by Entrepreneur India (2019), SutraHR’s Top 100 Startups in India (2020), Businessworld Techtors (2020).[20]
  • Coverage: Featured in Inc42, YourStory, Business Standard, and Live Mint for funding, financials, and partnerships.[21]
  • Partnerships: Collaborated with Tata Memorial Hospital (2025), DPIIT (2024), and ONDC (2024).[22]

FAQs

What is WinZO?
WinZO is an Indian online gaming platform offering skill-based, real-money games in 16 regional languages, targeting Tier II–IV cities.
Who founded WinZO?
Paavan Nanda and Saumya Singh Rathore founded WinZO in 2018.
How does WinZO make money?
It earns through in-app purchases, commissions, advertising, and brand partnerships.
What is WinZO’s user base?
As of 2024, WinZO has 250 million registered users and 30 million monthly active users.

External Links

Related Startups

References

  1. Kawale, Ajinkya (30 April 2025). "Winzo FY24 Profit: The gaming platform's revenue from operations grew 70.35 per cent". Business Standard. Retrieved 19 June 2025.
  2. "WinZO Company Profile Funding & Investors". YourStory. 8 July 2021. Retrieved 19 June 2025.
  3. "WinZO - Crunchbase Company Profile & Funding". Crunchbase. Retrieved 19 June 2025.
  4. "WinZO: Revolutionizing Social Gaming with Innovation and Growth". StartupTalky. 19 December 2024. Retrieved 19 June 2025.
  5. "WinZO - Recent News & Activity". Crunchbase. Retrieved 19 June 2025.
  6. "Gaming startup WinZO raises $18 million in Series B funding". Live Mint. 3 September 2020. Retrieved 19 June 2025.
  7. "How Winzo Startup Became India's Fastest Growing Gaming-Platform?". The Digital Yug. 9 July 2021. Retrieved 19 June 2025.
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